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From R&D to polished projects, my portfolio showcases my journey through game development & technical art
Assets & shaders for a cohesive world
A simulation & shader R&D
A custom substance node for vegetation textures
A shader & tool R&D
A character pipeline experiment
A cozy summoning game jam
A procedural building tool
TCG card-like effects for license plates
A shader rework
A Houdini PDG monitoring tool
KtEngine Blender integration and tools
A list of smaller features I worked on
Houdini impostor generation
A dynamic neon shader
An adaptive IM shader
A corruption cleaner game project
An optimisation tool
A level artist tool
A video board game project
A simple level art
A parkour game jam
A boss fight game project
A frenetic typing game jam
A chill exploration game project
A procedural roguelike game project
A cozy puzzle game jam
A roguelike space fighter game jam
A narrative game project
A cute level art