LOADING
LOADING
A game project made during my 2nd year of Game Design at Bellecour School
We were 2 people working on this project for approximately 1-2 weeks
At the time, we loved playing The Binding of Isaac together, so we decided to make an Isaac-like prototype
My friend developed the character controller, item mechanics, and VFX
On my side, I handled procedural generation and contributed to models, animations, UI, and atmosphere
We originally started this project to challenge ourselves with roguelite character builds and procedural world generation
You can download it here