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For the game Test Drive Unlimited Solar Crown, we needed vast ocean surfaces that could be seen from great distances while maintaining visual quality
The ocean shader creates the illusion of endless water, combining natural wave motion with a polished coastal look
For this shader, I worked closely with the lead artist in charge of the artistic direction to match the intended look
The result is a flexible water system that scales from close-up interactions to distant horizon views, with quality settings that adapt to performance needs and viewing distance