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This level art piece is a personal project made with Unreal Engine in one week
My original goal for this project was to learn the basics of Unreal Engine as I had not used it much before
Since I already enjoyed creating level art, I used it as an introduction project for UE
I designed the environment with FPS/TPS gameplay in mind, focusing on cover, verticality, architecture, composition, and realistic rendering
Using the Abandoned Factory Buildings asset pack